Looked around for current D3 info.
Random notes:
Unconfirmed: No data available on drop rate changes with outleveling low level areas. I consider existence of such changes unlikely, since just having lower level drops and xp cutoff is technically enough of penalty, but some confirmation might be nice to have. But hard to produce. Maybe some blue post.
Random notes:
- Seems to be released no sooner then February, possibly later if there will be no announcement soon.
- Precision is considered to be bad stat overall by theorycrafters. Crit-based builds are unlikely to work without supporting +crit% passives or +crit% runes/skills, as well as decent +crit damage%.
- +XP on kills is additive, and does not apply level xp penalty (or bonus) as long as enemies are no lower then within 5 levels of your character level. Outside of 5 levels they don't work and are completely useless.
Unconfirmed: No data available on drop rate changes with outleveling low level areas. I consider existence of such changes unlikely, since just having lower level drops and xp cutoff is technically enough of penalty, but some confirmation might be nice to have. But hard to produce. Maybe some blue post.
- Monsters gain health with more party members (1 - 100%, 2 - 175%, 3 - 250%, 4 - 325%). Drop rate of items and gold remains same as solo for each party member.